TripleTopper.com/Casino Macedonia
Casino Macedonia is a free card game that's 3 dimensional. It's Cassino that's a three variable game. This is Triple Topper in 3D.Click here or scroll down to read more info or click on a link below.
The Third Dimension for the Third Millennium Card Game
No longer auto blocking addresses for ads or card decks. Click here to go to the store. Casino Macedonia
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Named after the game it s based on and my old home town. No humor here.
Object: Win points by winning cards in general as well as specific cards.
Set up: 2-6 players. Use full deck. Determine order and first dealer
randomly. Determine a number of hands where everyone is a dealer an equal
number of times.
How a hand plays:
1. Place 5 cards face up in the center.
2. Then deal 5 cards face down to each person alternating one at a time.
3. A player puts down a card in one of 4 ways.
3a. Build - Assuming one of the non-number variables is wild or they match,
then the numbers add up to a number up to 8, with as many cards as
possible. Ex. A red 3 and a red 2 build to a red 5. Then a red 1 can be added
to make it a 6 of reds. And a black 2 can make it a red 7 because blacks are
wild.
3b. Stack - Add one card to a card so that they are the same or the whole
built pile equals another card or built pile of one of the non-number variables
matching. Stack a circle 3 can a circle 3. You are not allowed to stack builds that are higher than 4, but a 4 can stack on a 3+1 of the same color or suit. Stack a blue ? on a blue or black ?. A stack cannot be built upon, but can be restacked.
3c. Take - Take any one or multiple combinations of cards from different
piles that add up to value of the card or build, assuming one of the non-number
variables match. Examples: (in all, a legal match takes itself too)
1. Red 2 takes red 2.
2. Circle 3 takes a circle 1 and a circle 2 (either separate or
together).
3 Red circle 4, takes a red 4 and two circle 2s
4. Red 1 built on a 4 takes a red 2+3 and itself.
5. A black 1 by itself takes every isolated 1 of any color.
6. If all cards are blob in a 6 build, any combination of piles that
total 6 and are the SAME SHAPE AS EACH OTHER (like a square (4+2) and a circle
1+2+3 together, but not a triangle 3 and a heart 3, nor a built up 6 of 2
different shapes that match by color)
7. Black Blob take everything that add up to that number as long as
either the color and suit match between themselves.
8. The only thing which can take question marks are question marks of
the same color or suit. If stacked, whatever matches the stack must be the
taking card. (A blue circle ? and a blue heart ? stacked can only be taken by a
blue or black ?) (optional alternate rules at bottom)
3d. Drop - Put a card in a new pile.
3e. A card of stack cannot be moved.
4. The next person follows with any of the above rules and continues
clockwise No one redraws a card until all players have played all 5 of their
cards one at a time.
5. As soon as the dealer plays the fifth card, the dealer deals 5 cards to
everybody face down. Play continues like above.
6. If after the dealing of the cards there are no more cards in the draw pile,
everyone should remember who had the last take. (Who last made a take play by
laying a card). After the final card of the dealer is laid, whoever made the
last take of the hand takes the remaining cards. At this point the score is
taken.
(For those of you who dropped out of public school, a
plurality means the way President Clinton won in 1992, He had the most among
the candidates, but didnt necessarily have more than all opponents combined.
Clinton got 42% of the vote, Bush 37%, Perot 19%, all other candidates combined
2%. Non-Clinton votes got 58%. But it didnt matter, Clinton won the
Presidency. (I know it's really the electoral college that determines the
president, but I m just trying to demonstrate the concept of plurality. So
don t write me complaining.) Likewise whichever person has the most cards, even
though they dont own a majority, wins the plurality points.)
7. Points:
| If you have... | Score for each | Quantity | Total for category |
| Plurality of cards wins | 25 pts. | x1 | =25 |
| Plurality of reds wins | 10 pts. | x1 | =10 |
| Plurality of Circles wins | 10 pts. | x1 | =10 |
| Each one wins | 01pt. | x25 | =25 |
| Each Red Circle wins | 03 pts. | x5 | =15 |
| The Blue Square 4 wins | 15 pts. | x1 | =15 |
| Having ALL 5 Yellow Hearts | 50pts. | x1 | =50 |
| Having 0-4 Yellow Hearts | 0 pts. | X4 | =0 |
| Total to win | =150 |
Play this game with a Triple Topper deck. Notice the light blocking ability on the right. (the left was the previous model, that was free.) Buy one by clicking on the picture of the cards.
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