TripleTopper.com/Craziness Craziness is a free card game that's 3 dimensional. It's Crazy Eights that's a three variable game. This is Triple Topper. Click here or scroll down to read more info or click on a link below.

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Triple Topper Craziness

Object - To get rid of the cards in your hand

Number of players - 2-12

Setup: Use the full 125 card deck with no jokers. Pick a dealer and seating arrangements randomly. Dealer deals 8 cards face down to each player, and one card face up to the center. The dealer declares what any wild variables are (after looking at his cards). Everyone looks at their cards, keeping them a secret to everyone else.

Rules:

1. Each person in clockwise order, plays one card if that person can.

2. The way people get rid of cards is to match variables with the card in the center. Example, if the card is a red circle 1, the card laid down must be a red, circle, or 1 (preferably more than one of those)

3. Black is the wild color, blob is the wild shape, and question mark is the wild number. For the purposes of this game, a wild can be declared any other variable of the same type. However to get credit for a match, it must be declared the same variable value as it was covering.

4. There are 4 possible plays:

a. Triple Topper - The best play possible. This is matching all 3 of the variables. If this happens, the layer of the Triple Topper selects one opponent to draw 2 cards, plus no cards need to be pulled by the layer.

b. Double Topper - The most common play. This is matching 2 of the variables. You get rid of that card.

c. Single Topper - A last resort play. This is matching one of the three variables. You get rid of that card, but you must draw another one and end your turn.

d. No play - A give-up play. Just draw a card and end your turn. (If you’re the type of person who boasts about getting 6+6+6+6+.... on a all-par-2 golf course, and would get higher if there was no 6-stroke limit, remember, the object is to get rid of your cards, not have the most.)

5. The way to match a wild that is showing is to match what it was declared to be, (most of the time, it’s the same thing that it topped)

6. When someone goes out, everyone else gets one point per card plus one pointy for each black, blob or question mark. (a double wild is 2 extra points, the black blob "?" is worth 3 extra points) When a person reaches 15 or more (feel free to change the number for a longer or shorter game) that person is eliminated. When one person is left, that person wins the game.
7. The online display has actual center card that was last played, (in case you're memorizing a deck) and what if currently represents, if anything is wild, to the right of the actual card. Below those 2 cards is your hand. Everyone cards and points are shown in the upper let hand corner. Currently multiple CPU's moves takes place in a tenth of a second, but if we get some sort of offer to add our game to another site, we'll separate their moves better in time for presentation on another site.
Play the Java game online now against up to any combination of up to 5 CPU's and/or real live humans by clicking here.
Play this game with a Triple Topper deck. Notice the light blocking ability on the right. (the left was the previous model, that was free.) Buy one by clicking on the picture of the cards.

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